I replayed Firewatch a decade on — and its storytelling is still some of the best I’ve ever experienced | Daily Reports Online
When developer Campo Santo released Firewatch in 2016, it was an unexpected hit. A debut title launching from a tiny indie studio with zero combat and doing really well is usually the stuff of fantasy, but Firewatch surpassed expectations – and it certainly surprised me. From the Backlog Every gamer has a backlog — and…










