Morbid Metal developer explains why he ditched an origami art direction in favor of gritty sci-fi — ‘It worked, but it didn’t really feel like me’ | Daily Reports Online
Morbid Metal developer Felix Schade has discussed the inspirations behind his game’s art direction He originally intended to make an origami-themed game, but pivoted to gritty sci-fi He was also greatly encouraged by Bright Memory: Infinite Morbid Metal developer Felix Schade has discussed the art direction of the recently launched action game and revealed one…










